Tadao Ando
I’m just a big fan of books and I’m probably no different to many of you. I just like the way a good book feels and the higher quality it is, the more I enjoy it. I’m not a great reader of novels, ...
I’m just a big fan of books and I’m probably no different to many of you. I just like the way a good book feels and the higher quality it is, the more I enjoy it. I’m not a great reader of novels, ...
A warm hello to my friends and those of you who come from Germany, I hope you haven’t drowned yet. Something has happened again with my AusZeit project and I can give you a little update, or rather show you ...
Well, actually this is not really an update of the project, I would rather see it as an interim balance. I am currently still busy modeling more objects for this project. In the first post about this project, I ...
I often switch back and forth between Max and Blender, or rather I enjoy the respective advantages of both tools. I model some things faster in Max than in Blender or vice versa. To transfer the finished model ...
Project Work in Progress YEAR __ 2024 TOOLS __ 3ds Max | Blender Render Engines __ VRay | Chaos Vantage | Cycles One of the things I spend a lot of time doing is looking closely at and studying the work of other ...
There is a small, fine add-on for Blender called “One Click Damage” and with it you can procedurally create various stones or stone walls with damage. If you don’t know this AddOn yet, just follow this link ...
One of the things I love about Blender is the fact that you can easily and playfully create a wide variety of materials with the different nodes. Of course, this is also possible in other 3D programs, but from a ...
Showcaser from „Spline Dynamics“ is a relatively new plug-in for 3ds Max for creating animated product and project presentations. There are already some ready-made templates, presets and animation styles ...
Welcome to the 4th part of my glass guide and this time it’s about the movement in the glass, or rather, it’s actually about the „tensions“ in the glass that arise when the glass has been ...
Today I would like to take up a topic that we 3D artists know all too well, albeit somewhat tongue-in-cheek. We tend to complicate seemingly simple processes and when there’s a deadline hanging over our heads, ...