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Procedural Damaged Edges in 3ds Max
There is a small, fine add-on for Blender called “One Click Damage” and with it you can procedurally create various stones or stone walls with…
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Coated Gradient Texture in Blender
One of the things I love about Blender is the fact that you can easily and playfully create a wide variety of materials with the…
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A short guide to glass – Part 4
Welcome to the 4th part of my glass guide and this time it’s about the movement in the glass, or rather, it’s actually about the…
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A short guide to glass – Part 3
Hello and welcome to the third part of my glass guide and this part is not only about architectural glass, but also about the basic…
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A short guide to glass – Part 2
Hello everyone and welcome to the second part of the Glass Guide. To bring some structure to the matter, I will divide the individual episodes…
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A short guide to glass – Part 1
Today I want to talk about glass and how glass is perceived in our real world and how we can properly create glass in 3D…