STUDIES & EXPERIMENTS
From Abstract to Realism
YEAR
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2024
TOOLS
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3ds Max | Maya | Blender
RENDER ENGINE
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VRay | Corona | Arnold | Cycles Octane
ORIGIN
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Geometry | Material | Light | Design
Here I show works that are actually too good to gather dust in the archive. They’re not perfect, but that’s not what they’re made for. They are basically studies and experiments that I have either done with various new tools or features. Or I experiment with materials, shaders or geometries and design elements.
700`000 Years & 1 Light
This idea with the stone and the light is actually not mine, I had a picture in the archive that looked similar, albeit different. Unfortunately, I don’t know who it was from or where I got it. Basically, I wanted to create a realistic stone texture in 3ds Max and Corona and tried to get as close to realism as possible with different settings.