STUDIES & EXPERIMENTS
From Abstract to Realism
YEAR
__
2024
TOOLS
__
3ds Max | Maya | Blender
RENDER ENGINE
__
VRay | Corona | Arnold | Cycles Octane
ORIGIN
__
Geometry | Material | Light | Design
Here I show works that are actually too good to gather dust in the archive. They’re not perfect, but that’s not what they’re made for. They are basically studies and experiments that I have either done with various new tools or features. Or I experiment with materials, shaders or geometries and design elements.
![](https://marcohayek.de/wp-content/uploads/2024/06/shot_13.png)
![](https://marcohayek.de/wp-content/uploads/2024/06/shot_14.png)
![](https://marcohayek.de/wp-content/uploads/2024/06/shot_06.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/az_raw_02_waterspots_05_postpro.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/shot_03.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/wood_realism_study_postpro.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/auszeit.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/damage_cube.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/stone_light_postpro.png)
![](https://marcohayek.de/wp-content/uploads/2024/03/parametric_facade_test_8c_bea.png)
![](https://marcohayek.de/wp-content/uploads/2024/05/r_e_d.jpg)
![](https://marcohayek.de/wp-content/uploads/2024/04/woodstoxx_house_raw_02-postpro_2000.png)
![](https://marcohayek.de/wp-content/uploads/2024/04/woodstoxx_house_postpro_2000.png)
![](https://marcohayek.de/wp-content/uploads/2024/03/parametric_facade_test_8c_orange_black_bea.png)