SHORTFILMS
INSPIRATION
CGI | VFX | 3D ART | DESIGN
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HAVE
ARCHVIZ | ARCHITECTURE
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FUN
BEHIND THE SCENES
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WHILE
GAME ENGINES | DEV
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WATCHING!
Hallo Guys!
On this SHORTFILM page, I show videos that have impressed me or will impress me in recent years and have served as inspiration. Some videos are well-known and have gone viral, others are rather small gems. I choose them according to my personal taste because I like either the style or the way they are made. They can be complete animated films or time-lapse videos, trailers, showreels and short films. This page will be constantly updated and expanded in the future. Have fun watching and I hope that one or the other video will also inspire you.
IRRADIATION
All real-time rendered and directed in Unreal Engine using our Bigmediumsmall Apocalypse pack.
Turn off the lights and enjoy this short film!
CGI | VFX
SOLSTICE – 5
directed by: Paul Chadeisson
original idea by: Paul Chadeisson
written by : Lambert Grand & Paul Chadeisson
Art by: Paul Chadeisson
VFX and concept art: Paul Chadeisson
https://www.artstation.com/pao
Retour à Hairy Hill
A fantastical fable based on the true story of a young woman struggling with who she is becoming, as her parents and siblings succumb to the northern wilderness she calls home. Over 10 years in the making, intricately crafted using simple paper and contemporary CG techniques, this is E.D. FILMS co-founder Daniel Gies’ animated tribute to family folklore.
REBIRTH
Introducing Rebirth, a real-time cinematic produced by Quixel, harnessing the power of Unreal Engine and real-world scans from the Megascans Icelandic collection. With photorealistic results rivaling traditional offline renderers, Rebirth represents a new way of crafting computer graphics.
Ryse: Son of Rome by Platige Image
„The movie had to stand in a contrast to extremely realistic graphic of the game so we’ve decided to use painting-like stylization on 3D images.“
ADAM
„Adam“ is an award-winning real-time-rendered short film, written and directed by Veselin Efremov, and created by the Unity Demo team. It runs at 1440p on a GeForce GTX980.
THE THIRD & THE SEVENTH
A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal. Directed by Alex Roman
Done with 3dsmax, Vray, AfterEffects and Premiere.
ArchViz | Architecture
ROME – Italian Town by Scans Factory
This environment pack is ideal for those seeking to capture the authentic feel of an Italian city, with multiple lighting scenarios to fit various moods and project needs. With all effects, sounds, level instances more than 1000 assets.
Italian Town Assets: Link | Play Demo: Link
Capturing the World’s OLDEST Stave Church in Unreal Engine 5
„The movie had to stand in a contrast to extremely realistic graphic of the game so we’ve decided to use painting-like stylization on 3D images.“
UE5 – Winter Cabin
„In winter’s grasp, a cabin stands alone, On a desolate island, all on its own.“
Testing my new pipeline for 3d environments. Mixing 3dsmax / Railcone / Substance Painter / Gaea with the power of Unreal Engine 5.3. Full Nanite and Lumen for Gi and Reflections.
THE THIRD & THE SEVENTH
A FULL-CG animated piece that tries to illustrate architecture art across a photographic point of view where main subjects are already-built spaces. Sometimes in an abstract way. Sometimes surreal. Directed by Alex Roman
Done with 3dsmax, Vray, AfterEffects and Premiere.